
Gameplay
One journey, from first steps to a home
AUVRELITH follows the rhythm of a life in the wild: set out, endure, raise, settle, ignite and delve deeper. Each chapter feeds the next.
Concept art01 · Set out
Explore on foot
Every journey in AUVRELITH starts with your own two boots. Walk the world in first person — climb ridges, follow rivers and read the land before you decide where to settle.
First-person exploration
In current buildMove through the world physically, at ground level.
Varied regions
In current buildForests, plains, mountains, water and harsher lands beyond.
Wildlife
In current buildCreatures that live in, and move through, the landscape.
Concept art02 · Endure
Survive the wilds
The land provides, but only to those who prepare. Gather what you need, keep yourself fed and rested, hunt, and recover when the world pushes back.
Gathering
In current buildTimber, stone and the raw materials of a new life.
Survival needs
In current buildLook after yourself between expeditions.
Hunting
In current buildTrack and hunt wildlife for what it provides.
Crafting
In current buildTurn raw materials into tools and supplies.
Concept art03 · Raise
Build it by hand
Construction is manual and physical. Choose your ground, lay out your buildings and watch a camp become a settlement — then step back and run it from above.
Manual construction
In current buildPlace and build structures yourself.
Overhead settlement management
In current buildRise above your settlement to plan and manage it.
Storage
In current buildKeep materials and supplies organised.
Concept art04 · Settle
Live inside it
Your House is a real place. Walk through the door into a physical interior, furnish it, store your things, and come back to it exactly as you left it.
Enterable House
In current buildA physical interior you walk into in first person.
Furnishing
In current buildPlace furniture and shape the interior.
Persistent saves
In current buildYour home and settlement are saved as you leave them.
More enterable buildings
In developmentBringing physical interiors to further building types.
Concept art05 · Ignite
Power your settlement
Light is earned. Build a generator, store energy in a battery and distribute settlement power — until the lamp inside your House glows at night.
Generator
In current buildProduce power for your settlement.
Battery
In current buildStore energy for when you need it.
Settlement power
In current buildConnect buildings to your power supply.
Powered interior lighting
In current buildLamps inside your House that run on settlement power.
06 · Delve
Discover what lies beneath
There is more to the world than its surface. Caves, rock and hidden resources reward the curious — and push your settlement forward.
Caves
In current buildUnderground spaces to explore.
Excavation & geology
In current buildDig into the ground and learn what it holds.
Progression
In current buildUnlock new regions and technologies as you grow.
Concept artPlay your way
Single Player
A complete, standalone AUVRELITH experience. Your world, your settlement, your pace — no server required.
- The full journey from first steps to a powered settlement
- Your world is saved locally and waits for you
- Designed to stand on its own, not as a trial of online play

See where it happens
Every chapter needs a world
Forests, valleys, rivers, mountains and harsher lands beyond — meet the regions of AUVRELITH.